Constance1 vs. Makeda3 – Oslo Masters – Round 3

Hello everyone,

After losing to Daniel in the second round I wanted to play as much Constance as I could. Everytime when I should play her, I didn’t feel comfortable enough and that was the moment to change it. I decided I will play FitD Constance for the rest of the day, no matter what 😛 fortunately, I would most probably pick her anyway in the next 3 games haha

This round I drew Jakub, a Polish player living in Norway, what a coincidence. Normally, Jakub plays Protectorate, but he decided to take Skorne for the Friday event. He had Makeda3 and Rasheth in his pair. As I decided earlier, I was going to take Constance, Jakub settled on Makeda3 and here we go.

Happy Jakub ;d

Jakub’s Makeda3 list:

Skorne
[Theme] Disciples of Agony

[Makeda 3] Makeda & the Exalted Court [+25]
– Desert Hydra [35]
– Titan Gladiator [15]
– Aptimus Marketh [0(5)]
Tyrant Zaadesh [4]
– Agonizer [0(6)]
– Basilisk Krea [0(7)]
Paingiver Beast Handlers (min) [5]
Paingiver Beast Handlers (min) [5]
Swamp Gobber Bellows Crew [2]
Siege Animantarax [17]
Siege Animantarax [17]

My Constance1 list:

[Theme] Flame in the Darkness
[Blaize 1] Constance Blaize, Knight of the Prophet
[+29]
– Blockader [33]
Grand Master Gabriel Throne [7]
Morrowan Archon [8]
Morrowan Archon [8]
Ragman [0(4)]
Thamarite Archon [8]
Alexia Ciannor & the Risen [10]
– Morrowan Battle Priest (1) [0(2)]
Precursor Knights (min) [8]
– Morrowan Battle Priest (3) [0(6)]
– Precursor Knight Officer & Standard [4]
Precursor Knights (max) [14]
– Morrowan Battle Priest (2) [0(4)]
– Precursor Knight Officer & Standard [4]

We played Invasion.

Deployment

I lost the roll and Jakub decided to go first.

Jakub deployed Hydra slightly to the right, as there was a massive impassable terrain in the middle of the rectangular zone. Both Animatraxes were deployed on the flanks and all the rest somewhere between those two battle engines and Hydra.

I deployed Blockader facing Hydra. I put the big unit of PK on the right and the other, small unit on the left. All the Archons were deployed together with Gabriel, Constance and Alexia1 in the middle.

Deployment

Round 1 Turn 1

Both Tortoises ran forward and safely stayed out of my threat ranges. All the other models also ran forward. Pretty straight forward turn for Jakub.

Round 1 Turn 1

Round 1 Turn 2

My turn on the other hand, was a little bit too conservative. At least I was the second player, so I had a privilege to play safe at that moment, as the scenario wasn’t too vivid.Constance cast Fortune on Blockader. Both of my Precursor units marched forward in Shield Wall. Gabriel gave tough to the unit on the right flank. Blockader walked up and stayed outside BE charging range. I wanted to keep Blockader safe for the inevitable duel with Hydra. Alexia created a Thrall who ran to block the charge lane, but I’m pretty sure Jakub wouldn’t charge there anyway.

Cool Tortoise, isn’t it ; )
Round 1 Turn 2

Round 2 Turn 1

Jakub decided to regroup and withdrew a little bit to stay out of my charge ranges. He killed the Thrall I put in front of the Animatrax on the left. Also, his battle group moved forward a little bit, Hydra stayed in the back waiting to join the party in the following turns.

Round 2 Turn 1

Round 2 Turn 2

As Jakub didn’t trigger Vengeance and all his models were outside of my charge ranges, after a while of weighing different options, I decided to play it slowly, but surely. Both PK units advanced forward, maintaining the Shield Wall formation. Blockader moved forward and stayed outside of Hydra’s spray ranges. All the important models stayed outside of any risk.

Round 2 Turn 2

Round 3 Turn 1

My friend decided to finally go in on the right flank. Makeda walked up and used her feat (as huge feet token indicates haha). Hydra walked up and sprayed Blockader 5 times dealing significant damage. Siege Animatrax moved forward and opened fire to my collosal. Luckily, I chained a couple of shield guards and triggered Vengeance on the right PKs, what wasn’t Jakub’s intention at all. On the other flank, SA simply repositioned away, as Jakub didn’t want to trigger Vengeance there.

Round 3 Turn 1

Round 3 Turn 2

It was my time to retaliate. With Ragman, Gabriel, mini-feats and Constance’s feat at hand it shouldn’t be too hard. I wanted to get both Animatrax and Hydra this turn. I started with couple of Vengeance attacks. Ragman used his aura and Gabriel gave +2 STR bonus. Only after repositioning I realized I blocked my colossal and I had to kill him… what a mess ;p Fortunately Pks managed to kill Animatrax and deal enough damage so I could finish Hydra with Blockader. In a hindsight, I think I should have killed the Animatrax with my Blockader and let PKs deal with Hydra, as all the damage bonuses I had should be more than enough. Thamarite Archon killed one Paingiver. On the left flank, I dealt some damage, but I think I didn’t blind the tortoise.

Round 3 Turn 2

Round 4 Turn 1

On the left flank, the Siege Animatrax couldn’t kill too many PKs. In the center, a Titan charged my colossal and killed him with 3 attacks maybe. Makeda’s unit killed few PKs. Apart from that, Jakub couldn’t get more work done.

Round 4 Turn 1

Round 4 Turn 2

This turn I finally managed to get rid of the last huge base present on the table and cleared the left circular zone. In the center, despite Ragman’s aura I failed to kill the Titan. However, I managed to kill Zaadesh1. I finally managed to score the first point of the game, with less than 2 minutes on my clock, 1:0.

Round 4 Turn 2

Round 5 Turn 1

Jakub contested the left circular zone abd tried to kill as many models in the middle, but at this point it was extremely hard with resources he had. Without her feat, Makeda is not that scary. Still 1:0.

Round 5 Turn 1

Round 5 Turn 2

With little less than 2 minutes I didn’t have time for any extravaganza. I decided to block any path to the circular zone and kill the last contesting model. After I did so, I noticed that Makeda has no fury on her. Before, I didn’t want to waste time on her, but how long can a Morrowan Archon activation take? I boosted to hit and damage and… I rolled 6, 6, 5, 4 killing her on spot. Well, that was the ending I totally didn’t expect.

Round 5 Turn 2

Afterthoughts

Now as I think of that, maybe that was the risk I shouldn’t take. I should have just blocked the path to zone and filpped the clock. In the following stages of the game I might have needed those precious seconds. My friend had less than 3 minutes on his clock and I was about to gain 2-point advantage with all the zones well contested. Clearing the zone and killing the objective was very likely to happen. My zone couldn’t be contested though, and that’s what gave me the comfort and at the end convinced me to do that. On the other hand, with couple of boxes left I could kill her with a PK or two afterwards anyway.

All in all, I liked how the list worked. Blockader with 14” threat and rerolls to hit is amazing. Precursors are just great with all the buffs the list can provide, so Ragman suits the list perfectly. I love the way how all those Shield Guards protect the collosal and creating a chain of them to trigger Vengeance on practically any unit is amazing. I am happy with 2 Morrowan Archons and I am pretty sure that Thamarite Archon’s turn to shine will come sooner or later.

On the other side, I need to practice positioning more as blocking myself with one of the most important solos in the list was just… terrible. I am not used to playing lists with such high body-count (to me it is quite high 😛 ), but I’m sure it will change eventually, no worries there. I just need to practice more.

Thanks, Jakub, for the game once again!

Cheers,
Piotr

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