Game #27 Thagrosh2 vs. Madrak1

Hello everyone!

After the WTC trainings I felt quite sad how my lists performed. Those 3 pairings weren’t necessarily the ones I would like to get, but that’s what is being played right now in our meta. I decided to test Thags2 once again and give him a try against armies that can slow down the list’s momentum. Since I haven’t played against trolls for pretty long time I wanted to combine those two things and I scheduled 2 games with my friends during our Wednesday Gaming Evenings in Warsaw.

First up, I was to face Wiktor’s fresh Troll army. Wiktor was a warmachine player for a very long time, but a year ago he decided to sell his Retribution. After some time he realised that he was missing the community 😉 and bought Trollbloods loot.

He brought infantry spam of durable models that current meta is full of but I found his list very interesting.

Trollbloods Army – 75 / 75 points
[Theme] Band of Heroes

[Madrak 1] Madrak Ironhide, Thornwood Chieftain [+29]
– Dire Troll Bomber [19]
– Troll Bouncer [9]
Fell Caller Hero [0(5)]
Fennblade Kithkar [4]
Krielstone Bearer & Stone Scribes (min) [6]
– Stone Scribe Elder [3]
Trollkin Champions (max) [16]
Trollkin Champions (max) [16]
Trollkin Fennblades (max) [15]
– Trollkin Fennblade Officer & Drummer [0(5)]
Trollkin Fennblades (max) [15]
– Trollkin Fennblade Officer & Drummer [0(5)]

Why do I think so? I consider this list to be one of those that can slow me down, take the punch and effectively take my aggressive play off the board. That list can absorb a lot and hit me back. That’s probably not what I would normally like to see on the other side while playing Thagrosh.Tough infantry with no knock down aura and feat that prevents me from charging. But since I wanted to test the limits of Thagrosh2, I wasn’t hesitating.

My Thagrosh2 list:

Legion Army – 75 / 75 points
[Theme] Oracles of Annihilation

[Thagrosh 2] Thagrosh, the Messiah [+25]
– Angelius [17]
– Angelius [17]
– Naga Nightlurker [8]
– Seraph [14]
– Typhon [20]
Blighted Nyss Shepherd [1]
Blighted Nyss Sorceress & Hellion [0(6)]
Blighted Nyss Sorceress & Hellion [0(6)]
The Forsaken [0(4)]
Ice Witches [7]
Throne of Everblight [16]

We played Recon II.

Deployment

Wiktor won the roll and decided to go first. He deployed bunch of his undistinguishable models on the opposite side of the board. Both Fennblades were deployed on the flanks and both units of Champions more or less centrally.

Because of the set up of the terrain and scenario objectives I had to choose to go left with my Throne. I deployed both Angelii accompanied by Hellions on the flanks, as usual. Typhon, Thagrosh and Seraph in the centre.

Deployment

Round 1

Wiktor run his forces forward but tried to keep main part of his models outside of my range attacks’ threat ranges. He obviously left couple of bait models in case I forgot he had Vengence on Fennblades. With Tactician [Faction Warrior] rule on his warlock he didn’t necessarily had to mind positioning. Madrak cast Even Ground and stayed in the back.

I moved my forces cautiously forward and tried to stay outside of the threat ranges of charging Fennblades. I tentacled (toed) into the zone with my Throne. Thagrosh moved forward as he didn’t need to worry for any range threats. At this point I was starting to worry how to remove all those models with tough and no knock down.

Round 1

Round 2 Turn1

Wiktor was definitely right not to over extend and to stay and wait for my decisive move. He had everything he needed and he could stay there and just receive my alpha strike weakened by his feat.

Round 2 Turn 1

Round 2 Turn 2

I realised that I should have played more aggressively and expose Typhon with animus maybe? I should have baited his charges to get more models within my move and attack ranges. This way I would be able to kill them and move back to the safety with my warbests. Unfortunately, that wasn’t the case. Having learned the lesson, this time I remembered to place Angelii not too far, so in case it would be needed I would be able to Slip Stream them both. Thagrosh cast Manifest Destiny and Slip Streamed the left Angelius and used Feat. Seraph Slip Streamed the other Angelius and tried to hit Champions (or rather one Champion, since we all know how many shots does Seraph have) in order to lower their DEF, with no result obviously. Typhon moved in and sprayed three times. I tried to maximize the damage output I had and used all range shots and magical sprays I could before comiting warbeasts. Both Angelii moved in and tried to kill as many Champions as possible. Fortunately some of them were outside of the Stone’s aura, so I killed a couple. Throne stayed back, what I believe was a mistake. He could have been further up the table, maybe beihind the building in the middle of the board. This way I could draw line of the engagement further up and maybe be able to contest the flag. I was afraid though that I would lose the battle engine too fast. 1 point for scoring my flag.

Round 2 Turn 2

Round 3 Turn 1

Wiktor mercilessly murdered both Angelii and charged forward looking for more. I couldn’t spot a difference between how many models were before my turn and after it. There were still more trolls than I wanted. Wiktor scored 2 points, 1:2 in trolls favour.

Round 3 Turn 1

Round 3 Turn 2

Unfortunately, I was not able to contest Wiktor’s flag because the Hellion didn’t have enough movement to land behind the building. Throne failed miserably to hit his attacks and ended up with hitting one? Enraged Thagrosh charged forward and changed couple of Fennblades into a cloud of dust. Typhon couldn’t reach too many of the models with his melee attacks, his initial sprays didn’t make any difference and there were still couple of Champions alive. Additionally, Bomber was still there to kick his ass. I was running out of options and the game’s fate was already decided. We continued though, since we just enjoy playing this game 😉 Wiktor and I, we both scored a point, 2:3.

Round 3 Turn 2

Round 4 Turn 1

Throne with ARM 22 is undeniably a thing. He survived a whole unit of charging Fennblades. Wiktor destroyed Typhon, but couldn’t clear the right rectangular zone, because he harmed Thagrosh and I spawned Harrier right into the zone. After destroying the Objective Wiktor scored 2 more points, 2:5 in his favour.

Round 4 Turn 1

Round 4 Turn 2

Throne this time was able to kill handfull of models. Thagrosh continued to kill poor Fenns and Harrier contested the flag. I didn’t manage to clear my flag as the single Fenn survived. The game was basically over, since there was no way Wiktor wouldn’t be able to kill Harrier and a single Ice Witch contesting the right zone. We shook hands and laughed a bit about what has happened in that game.

Round 4 Turn 2

Afterthoughts

When facing such overwhelming infantry forces I cannot play symmetricaly as I tend to do with that list. I should have left the Throne on the one side and commited Angelii and Typhon on the other side this way allowing me to focus more power there. That could allow me to contest one side until I would hopefuly be able to clear the other side and score points there. Thats an interesting conclusion that I just came up with while writing this report. I find this activity (of writing reports) very fruitful where I can learn a lot. I hope that the next time I would be able to benefit from knowledge gathered here haha I need to remember to play more aggresively and try to bait disadvantageous exchanges from my opponent. Apparently, this list played better can handle such infantry spams. It has to be played wisely though, where the player calculates every exchange he takes, where the game plan is settled before the first round begins. I still need to learn that.

The next game I played against Mateusz. He decided to play Trollbloods while waiting for his cool Mercs to come 😉

Cheers!
Piotr

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