It took me some time to start writing another battle report, as after a month of intensive packing and transporting stuff we finally can call moving to a new place done. Now, I am painting walls, going to furniture shops several times a week and focusing on everything else but warmachine ;P hobby stuff is still packed and waiting for the right moment. It will take me some time, but eventually I will be painting, playing and posting regularly again. Be patient 😉
This game is the second round of a first tournament I played in another city since… it feels like eternity. I faced Semir and his Cryx army. He always surprises everyone with unorthodox Cryx lists, and this was the case again 😉
Please keep in mind that this tournament happened in September, so all the costs and rules are pre-update.
Semir’s Agathia1 list:
[Theme] Scourge of the Broken Coast
[Agathia 1] Bane Witch Agathia [+29]
– Barathrum 
– Deathripper 
– Seether 
– Satyxis Blood Priestess 
Axiara Wraithblade [0(6)]
Misery Cage 
Satyxis Raider Captain 
Severa Blacktide [0(6)]
Bane Knights (max) 
Black Ogrun Boarding Party (max) 
Black Ogrun Smog Belchers (max) 
Satyxis Blood Witches (min) 
– Satyxis Blood Hag 
Satyxis Gunslingers 
Scharde Dirge Seers [0(6)]
My Haley2 list:
[Theme] Storm Division
[Haley 2] Major Victoria Haley [+25]
– Defender 
– Thorn 
– Squire [0(5)]
Grand Master Gabriel Throne 
Lieutenant Gwen Keller [0(5)]
Savio Montero Acosta [0(6)]
Storm Lances (min) 
Storm Lances (min) 
Stormblade Infantry 
Artificer Prime Nemo 
– Mangler 
We played Spread the Net.
After revising photos and points we scored during the game, I realized we both forgot to add points for destroying objectives during the game.
I went first and deployed Nemo4 and Haley in the center with Lances flanking on both sides. Stormblades and important solos were deployed on the left to score my flag and fight for the distant rectangular zone, Defender was deployed on the right to capture my zone.
Semir deployed Smog Belchers on the right, where shadow is 😉 Boarding party was deployed on the left. Bane Knights took central position with Satyxies in the back. Barathrum was advance deployed in the center. Oh, and Misery Cage was deployed next to the flag.
Round 1 Turn 1
I decided to push hard on the first turn, since the opposing army didn’t have the means to threaten me significantly in the first round. Haley2 and Nemo4 have all the spells to push hard, so why not to use it? Nemo4 cast Lightning Strike and Locomotion on Mangler and summoned a GMCA. Haley cast TK and TA on Mangler to move him eve farther. Storm Lances ran ahead, maybe a little bit too far. Everything else tried to keep up. Gabriel gave tough to the right unit of cavalry.
Round 1 Turn 2
I moved my right unit of Storm Lances a little bit to far, what resulted in losing one guy and preventing two others from charging. Bane Knights ran around the house, probably to profit from ghost walk in the following round. Barathrum also took position behind the building. Seether stayed on the left, together with Boarding Party. Satyxies stayed in the second line. I believe Agathia used her feat defensively that turn, to gain Stealth and protect models from my shooting.
Round 2 Turn 1
I decided to use Haley2 feat in the second round. I had a strong center and my left flank. The right side was already weak before cavalry got crippled, now it was going to be even harder to keep enemy models occupied there. I decided to take advantage of Mangler in the center and rush him forward. I didn’t take the Henchmen rule into account, and Banes’ surprisingly high DEF was going to be an issue. It took me some time to figure out the order of activation. Thorn ran forward and got counter charged, but didn’t suffer severe damage if I recall correctly. Storm Lances charged on the left side and killed a bunch of Ogres, and dealt some damage to Seether. Gabriel gave +2 dmg to Stormblades and they charged Seether. Nemo’s mechanics filled Mangler with foc. Haley walked up, feated and cast TA on Defender and TK on Mangler. Nemo4 stayed a little bit behind and cast Locomotion on his heavy warjack, as I didn’t want to lose him too early. Engage with Mangler first, keep Nemo safe till then – that is the correct order. Mangler walked up and managed to kill Barathrum. Killing Bane Knights, however, was something else. DEF 14 was too high for my warjack. Acosta charged Seether and didn’t finish him! Aiming Defender came to the rescue and got the job done, uff. On the right side Lances advanced and tried to kill some models. I was pretty ok with how the turn went, apart from not killing enough Bane Knights 😛 Oh, GMCA failed to kill Misery Cage.
Round 2 Turn 2
Semir had to fight back and he had enough models to do so. Ambushed Blood Witches charged and destroyed my objective and contested my rectangular zone. Smog Belchers killed Storm Lances on the right, regaining full control over the right flank. The left side though, remained under my control, only one Storm Lance died. In the center, Bane Knights and Satyxies managed to kill Mangler and Acosta. Semir scored two points (we forgot to add point for the destroyed objective), I scored one on my flag, 1:2
Round 3 Turn 1
The right side looked scary, so I had to move my important models away and just keep contesting it. I planned to clear my rectangular zone, but with no success. I killed a handful of enemy Boarding Party Ogres and Bane Knights on the left side. Mechanics ran, so one of them could contest enemy flag. Gwen repositioned slightly to provide DEF buff to Storm Knight models in the rectangular zone. Nemo and GMCA destroyed the only arc node, what was a nice relief. I didn’t have enough attacks to destroy the objective, just yet. I scored one more point, 2:2 (we marked it after taking the photo).
Round 3 Turn 2
After losing the arc node, Semir didn’t have warjacks to score my rectangular zone and Agathia was too far. Bane Knights continued the brawl on the left side and killed a Storm Lance and a Stormblade. Few models entered the circular zone to contest it. Smog Belchers and Witches on the right managed to kill Defender. Semir scored a point on his flag, I scored a point on mine – 3:3 (it’s 3:2 on the photo as we forgot to add the point for the objective).
Round 4 Turn 1
I noticed an opportunity to score 4 points. In order to do so, I had to clear the circular zone, kill all models in the rectangular zone (including the objective) and score my own flag. Gabriel and a Stormblade killed Bane Knights and cleared the circular zone. Nemo’s mechanics stayed in the zone to score me a point. Nemo and the rest of the Stormblades killed everything in the zone and I scored 2 points there. Gwen stayed on my flag and I scored 4 points, Semir scored one on his flag, 7:4. As we forgot about marking points for objectives, it was 6:3 according to the score board. Sadly, there’s no photo.
Round 4 Turn 2
Semir decided to swarm the zones, so I wouldn’t be able to score enough points to win the game. Taking the time I had left in the account, it seemed to be a reasonable plan. Smog Belchers ran to my rectangular zone and all the remaining Satyxies ran into the circular zone. However, there was only one Gunslinger in the enemy rectangular zone. We both scored a point on our flags, 7:4 (it was 8:5 in fact).
Round 5 Turn 1
In order to win I had to score 2 points and prevent Cryx from scoring one. I had to kill the single Satyxis Gunslinger in the enemy rectangular zone, score a point there with Nemo4 and contest enemy flag somehow. I had one Storm Lance left that ran 16″ to contest it. Nemo managed to clear the zone and I scored the remaining 2 points! Sadly, I didn’t take a photo here either.
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I really enjoyed the game! Semir fought back well and the game went down to the wire!
Not killing the Misery Cage was unlucky and cost me a lot. Fortunately, I could keep my flag secure and score points there consecutively.
I took advantage of building’s position to gain control over the center of the board and limit enemy access towards my flag and the enemy rectangular zone in the end.
I liked how this Cryx list worked. It’s always nice to see less popular models in use, especially when there is a good planning behind it! Well played, see you next time, Semir!