Haley2 vs. Baldur1 – Kraków Round 2

Hello everyone!

In the second round of the Sunday Warmachine tournament in Krakow I was paired to play with Tomasz and his Circle Orboros. I was sure I will see a Storm Raptor on the opposite side of the board. Since I wanted to test my Haley2 list I wouldn’t pick Haley3 (even if she would have stood a chance in this match up). I was wondering though how on Earth will I be able to kill the gargantuan. Tomasz chose Baldur1 with Tharns and said Storm Raptor.

Hi Tomek!

Tomasz’s Baldur1 list:

Circle
[Theme] The Devourer’s Host

[Baldur 1] Baldur the Stonecleaver [+31]
– Storm Raptor [34]
– Tharn Blood Shaman [4]
Bog Trog Mist Speaker [4]
Lord of the Feast [0(6)]
Bríghid & Caul [7]
Death Wolves [9]
Gatorman Bokor & Bog Trog Swamp Shamblers [10]
Tharn Bloodweavers [8]
Tharn Ravagers (min) [10]
– Tharn Ravager Chieftain [0(5)]
Tharn Ravagers (min) [10]
– Tharn Ravager Chieftain [0(5)]
Well of Orboros [10]

My Haley2 list:

Cygnar
[Theme] Heavy Metal

[Haley 2] Major Victoria Haley [+25]
– Centurion [17]
– Stormclad [17]
– Thorn [13]
– Squire [0(5)]
Captain Arlan Strangewayes [0(4)]
Journeyman Lieutenant Allister Caine [0(5)]
– Thunderhead [20]
Journeyman Warcaster [4]
– Firefly [8]
Field Mechaniks (min) [3]
Storm Strider [18]

We played Spread the Net.

Deployment

Sadly, I have lost the roll off and Tomasz elected to go first. I could pick a side at least, and I decided to take advantage of the big impassable terrain in the right rectangular zone. I was hoping that the wall in the middle would limit Storm Raptor’s movement. On the other hand, I had a huge rubble terrain in the middle of my deployment zone.

Tomasz deployed Storm Raptor closer to the left flank with one unit of Tharns. Baldur was placed in the middle, another unit of Tharns on the right. The well (technically deployed with the rest of the army), LotF, the Twins and Death Wolves were advance deployed.

I decided to hide Haley behind the building. Storm Strider was to guard the right rectangular zone. Thead, Thorn and Stormclad were deployed on the left side.

Deployment

Round 1 Turn 1

Baldur cast Solid Ground, and everything ran forward trying to stay outside of all of my threat ranges.

Round 1 Turn 1

Round 1 Turn 2

I decided to use the wall to my advantage. Thorn ran forward and I cast Time Bomb on the gargantuan. This way the birb couldn’t move over the wall and shoot. Then I tk’ed and repositioned Thorn back. Since my precious arc node wasn’t immune to electricity, I hid him behind Stormclad and Thunderhead. Caine cast FFE on Thead, Jr Arcane Shield on Storm Strider. Everything else moved forward.

Round 1 Turn 2

Round 2 Turn 1

Tomasz decided to move his bird backward to protect it from my charges. LotF jumped in but he missed Thorn who dodged away and missed Thunderhead too. With additional attacks he dealt around 6 dmg. One of the Death Wolves and one Tharn contested my zone. Baldur took cover behind a 4” AoE forest he created.

Round 2 Turn 1

Round 2 Turn 2

I thought it was the best moment to use my feat. First, Thorn killed LotF. Squire ran forward, then, Haley moved in, used her feat and TK’ed Death Wolf and Tharn away from the zone, so I could score a point there. Storm Strider moved in and killed White Mane. Centurion moved in to contest the circular zone and get a little bit closer to action. Jr cast AS on Centurion. Thead killed two Tharns and Caine used Spirit Door to bring him back and repositioned away from Raptor’s shooting range. Stormclad moved away from any charging ranges, but I should have moved him a little bit further to threaten Raptor more. I scored only one point and Tomasz scored his in his rectangular zone, 1:1.

Round 2 Turn 2

Round 3 Turn 1

Tomasz’s retaliation was swift and painful. The ambushed unit charged my Storm Strider, but left it on handful of boxes. That was the moment I realized that I feated the wrong Tharn. The one Tharn I’m referring to was just in range to charge my battle engine and deal the finishing blow, ouch. Baldur cast a forest in the middle of the zone in order to block the line of sight. A Tharn on the left has been overwhelmed with Gobber’s DEF 14 and the flag remained contested. Tomasz easily scored a point on his flag and his rectangular zone, 1:3.

Round 3 Turn 1

Round 3 Turn 2

Since I lost my battle engine I had to protect Haley from that side and contest the zone just in case. I decided to put Centurion there as an anchor. In the middle Stormclad charged the Storm Raptor and crippled its Spirit I believe, what turned out to be quite important. On the left, I cleared the flag, but failed to kill anything more as the Tharn dodged away. Tomasz scored a point on his flag and I scored one more point on mine, 2:4, not great, not terrible.

Round 3 Turn 2

Round 4 Turn 1

In order to win Tomasz needed 3 more points and he only needed to clear the middle zone or my flag, as he already controlled his rectangular zone and his flag. The only model who could get rid of contesting Firefly was the crippled Storm Raptor. Sadly, Tomasz didn’t have enough fury to to everything he wanted to (as he already upkept some spells) and instead of trying to punch DEF 15 Firefly opted for a safe approach and wanted to win the game slowly but surely. Baldur then created a forest and teleported far away. On the left flank, waves of Tharns kept coming, this time it was Arlan to say goodbye to. On the right flank Blood weavers charged Jr Warcaster and blocked Centurion. Fortunately Jr survived and I didn’t lose my Firefly the stupid way haha Tomasz scored 2 more points, 2:6.

Round 4 Turn 1

Round 4 Turn 2

I noticed a straight line between Thead and Baldur and measured the distance, he was within 19″! Perfect! Thorn ran to get models into range, Haley used Telekinesis on Thunderhead and a Death Wolf, cast Temporal Acceleration on Thunderhead and killed a Tharn with her Hand cannon lol. Then, Thead marched 7″ forward and got Baldur within his 10″ range. Now I had to hit the first attack and roll high enough to make him transfer the damage with his last fury point. Then I would have 2 POW 14 3d6 rolls to deal enough damage to electrocute Baldur to death. I hit the first attack, Tomasz transferred the damage and without any more hesitation (I was running really low on clock) I rolled 2 more damage rolls that fried Baldur! Whoa! I had only few seconds left, what an ending!

Round 4 Turn 2

Afterthoughts

Oh well, this was very lucky. If only Tomasz would have teleported an inch or two farther, I would stood no chances. Fortunately I noticed the opportunity and took advantage of it.

Only after the tournament I noticed that I could try the assassination a round before. In that case I would have had Thunderhead plus Stormclad’s and Firefly’s shots against Baldur with 2 fury.

Losing Storm Strider to the Tharn, that I should have put a feat token on, was quite painful. On the other hand I was quite happy with the Time Bomb play, early on in the game. That was something I would like to repeat.

All in all, it’s definitely a tough match up and a lot depends on the terrain. As for the list, with every game I had a developing impression that I was missingsome contesting pieces I could spare each turn with no regrets. And that’s what Tomasz told me after the game, that he had an impression that the list would have issues with scenarios in the future. That was something worth considering.

The next game I played against Skarre1 and Stalker spam, stay tuned!

Cheers,

Piotr

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