Siege1 vs. MacKay – First 2020 tournament – Round 2

Hello everyone!

In the second round of our local tournament I played against the other Paweł, a Crucible Guard player. He finally started painting his army, I cannot wait for the results, as I love the idea he has for his models – 2nd WW American Army winter themed tanks etc.

Paweł had MacKay and Syvestro I guess. I decided to take Siege1, as he normally wrecks CG. Also, I was afraid of the amount of spray attacks CG could take, so I didn’t feel too comfortable with infantry-based list. In a hindsight I think I should have taken the other list just to get some experience before the trip to Oslo. Paweł took MacKay.

Paweł’s MacKay list:

Crucible Guard
[Theme] Magnum Opus

[Mackay 1] Captain Eira Mackay [+19]
– Retaliator [9]
– Retaliator [9]
– Toro [13]
Crucible Guard Mechanik [2]
Crucible Guard Mechanik [2]
Gorman di Wulfe, Rogue Alchemist [4]
Harlowe Holdemhigh [5]
Prospero [0(5)]
– Suppressor [13]
Trancer [0(3)]
Trancer [0(3)]
Trancer [0(3)]
Trancer [0(3)]
Dragon’s Breath Rocket [5]
Railless Interceptor [16]
Railless Interceptor [16]

My Siege1 list:

Cygnar
[Theme] Heavy Metal

[Brisbane 1] Major Markus “Siege” Brisbane [+28]
– Charger [9]
– Charger [9]
– Triumph [18]
– Squire [0(5)]
Journeyman Lieutenant Allister Caine [0(5)]
– Ace [10]
Thamarite Archon [8]
Alexia Ciannor & the Risen [10]
Field Mechaniks (min) [3]
Storm Strider [18]
Storm Strider [18]

We played King of the Hill.

Deployment

I lost the roll and Paweł decided to go first. I chose a better side without an impassable terrain. I wanted to divide Paweł’s forces this way and indeed Paweł sent one of his battle engines around the building.

MacKay was deployed in the middle with tanks on both flanks. The rest of the models were deployed closer to the right edge of the table.

I deployed a little closer to the same edge of the table, Storm Striders on fairly symmetrically with Siege1 in the middle.

Deployment

Round 1 Turn 1

As I hoped, Paweł sent one of his tanks around the building. MacKay cast Mobility and Fail Safe on Toro. Everything ran forward, just outside of my threat ranges.

Round 1 Turn 1

Round 1 Turn 2

Siege1 cast Fox Hole and moved inside, as I was afraid to lose my precious models to some lucky deviation rolls. Alexia created a Thrall that ran straight forward. My rightmost battle engine simply shoot it in the back and zapped one of the Trancers to death, my Thrall was already dead, so I didn’t care for him that much ;p Caine0 cast FFE on my caster. I wanted to send Thamarite Archon far to the right, so my friend wouldn’t be able to hide any Trancers there.

Round 1 Turn 2

Round 2 Turn 1

Paweł decided to take a different approach than he usually did. He withdrew his tanks on the flanks and pushed hard in the middle. This way I couldn’t get the engines under my feat and I was forced to focus fire on the models in the middle. MacKay stayed safely in the back.

Round 2 Turn 1

Round 2 Turn 2

Well, I didn’t have any option but to feat this turn and get rid of Retaliators in the first place. Siege feated and couple of activations later both Retaliators and Toro were gone. Ace thunderbolted Supressor away, as I didn’t have enough attacks to finish him. Unfortunately, I activated Mechanics earlier and I couldn’t run to the zone to score another point there. Alexia1 created a Thrall that charged the objective and contested  the zone. I scored one point, 1:0.

Round 2 Turn 2

Round 3 Turn 1

MacKay moved to the zone, feated and opened fire. The leftmost tank bulldozed the Thrall outside of the zone and opened fire. The other engine did the same. Suppressor joined the party in the middle together with Prospero. Fortunately, Fox Hole and 1 shield guard together with 3 foc camp was enough to keep Siege alive this turn. Paweł scored one point, 1:1.

Round 3 Turn 1

Round 3 Turn 2

I was afraid that even if I manage to destroy one tank and finish the Suppressor  Paweł would be able to find a way and go for another assassination attempt. After taking a quick look I decided that going for assassination myself might be a better idea. I knew that taking MacKay down is tough, but well, I had the whole army staring at her. It turned out that I had more shots than enough and she died quite early on.

Round 3 Turn 2

Afterthoughts

Paweł decided to go all in and the moment he moved MacKay forward there was no return. The CK was quite probable, but this time I got lucky.

As my friend, Daniel, mentioned in our conversation – feating a turn later might have been a better solution. I decided to feat to get both Retaliators dead, but honestly I could have tried getting them both without using my feat. This way I would get rid of the biggest threat (oil) for free, while putting a clock pressure on Paweł. On the other hand, if one of the Retaliators survived, I would be the one in the unfavorable situation 😛

The most important aspect of playing Siege1 is choosing the right moment to feat. It is usually better to deal initial damage one round followed by the decisive blow the next round. The point is to have enough models to deal the decisive blow with ; )

I believe that if not for the impassable terrain on Paweł’s side, his army would have been closer together and he would be able to focus fire on my battle engines. This way both of his battle engines were simply too far. Spreading the forces was definitely the right call, although I think it was a little bit too far.

Playing against Paweł is always a pleasure. And man, paint those models finally! ;P


Cheers,
Piotr

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