Siege2 vs. High Reclaimer1 – one must not rest on laurels

Hello everyone!

That beautiful Wednesday’s afternoon, I was to play with Jakub Piekart and yeah, Protectorate again. That was my last practice day before the Polish Team Championship and our National Team Training for WTC. The lists were already locked and that was its final version.

Wednesday’s afternoon in Warsaw

I wanted to play against Judicator again, a single one this time. Why did I do that to myself?

My Siege2 list:

Cygnar Army – 75 / 75 points
[Theme] Gravediggers

[Brisbane 2] Colonel Markus “Siege” Brisbane [+28]
– Ironclad [12]
– Triumph [18]
Anastasia di Bray [3]
Captain Maxwell Finn [0(6)]
Commander Anson Hitch [4]
Patrol Dog [2]
Trench Buster [0(5)]
Trench Buster [0(5)]
Lady Aiyana & Master Holt [8]
– Captain Jonas Murdoch [4]
Trencher Commandos (min) [10]
– Trencher Commando Officer [4]
– Trencher Commando Scattergunner (1) [2]
Trencher Express Team [5]
Trencher Express Team [5]
Trencher Infantry (max) [16]
Trencher Blockhouse [10]

Jakub’s High Reclaimer1 list:

Protectorate Army – 75 / 75 points
[Theme] Exemplar Interdiction

[High Reclaimer 1] The High Reclaimer [+32]
– Judicator [34]
Exemplar Warder [0(5)]
Exemplar Warder [5]
High Exemplar Gravus [8]
Rhupert Carvolo, Piper of Ord [4]
Scrutator Potentate Severius [0(6)]
– Purifier [8]
Vassal Mechanik [1]
Wrack [1]
Choir of Menoth (min) [4]
Exemplar Bastions (max) [15]
Exemplar Cinerators (max) [13]
– Exemplar Cinerator Officer [5]
Visgoth Juviah Rhoven & Honor Guard [9]

We played Mirage.

Deployment

There was a huge forest and I needed to play around it. Fortunately, Commandos have Pathfinder. I decided also that my Objective will give pathfinder, in case Trencher Buster or Ironclad would need to go through that forest.

Jakub was the first player and he deployed Judicator fairly in the middle. Heavy infantry on both flanks and the rest somewhat in between.

I remembered this time not to deploy my bunker as far as I could, so Judicator won’t destroy it his second round, I needed Trenchers to keep coming. I put Siege and Busters behind Blockhouse, Triumph on the right flank, Ironclad on the left. The amount of rough terrain was overwhelming, but I found some space for Trenchers to have clean charge lanes between the rubble in the right and forest in the middle. I deployed Commandos on the other side. Both Express Teams were deployed in the pond.

Deployment

Round 1

Most of Jakub’s models ran forward as far as they could. Bastions on the right were hidden behind the Objective and a 3” AoE cloud.

I gave Desperate Pace to Trenchers on the right and cast a hill, so they could gain additional bonus to def. Later, they moved 8” forward and dug in, some of them on the hill. I remembered to keep my crucial pieces out of Judicator’s range or behind the forest.

Round 1

Round 2

Jakub decided to run with Bastions and screen Judicator this way hoping that I won’t be able to remove them. The colossal moved forward and choir sang no shooting, what meant that I can cast Kiss! In retrospection, I believe that Jakub forgot to spray my trenchers.

I couldn’t miss the opportunity to charge Judicator with my fully buffed Trenchers. Siege moved in, used his feat and now I had a Trencher in range to cast Fury. I also gave them Desperate Pace. Later, Ayiana moved in and Kissed Judicator. Express Teams, Blockhouse, Triumph, and everything else that I had shot at Bastions and I managed to get rid of all the blocking models. Trenchers charged in and with POW 16 easily destroyed Judicator. There was last model contesting (Rhoven’s guard proxied by a Knight Exemplar), but because of my terrible rolls neither a Trencher or Buster (with Pathfinder from the Objective) could kill him. That was quite unlucky. On the left flank I couldn’t do much as I didn’t want Cinerators to have Vengeance. I scored 2 points.

Bayonet charge and last contesting model
Round 2

Round 3

Jakub was quite surprised with what happened but hold his nerves and continued with his plan. Cinerators dealt with Commandos that were contesting his flag. He also got rid of Ayiana and Holt, as part of his personal revenge 😛 Combined efforts of his army resulted in removing all of my Trenchers from his zone. He also feated back Bastions. Jakub scored 2 points, 1 on the flag and one in his circular zone. I scored in my circular zone, 3:2.

I had full Bastions again in front of me. Fortunately, Triumph, Blockhouse, Express Teams and Finn was enough to deal with them and I managed to clear the right flank again. On the other side, Commandos weren’t that successful and Cinerators were still an issue. I scored on my flag and in the circular zone, 5:2 in my favour.

Round 3

Round 4

Cinerators kept fighting with Commandos and Ironclad on the left. With Vengeance movement the killed most of the Commandos and charged Ironclad. Jakub also moved in with his light warjack and killed Buster and almost killed the Objective. Again, Jakub managed to clear the middle part of the table, his flag and his zone and scored 3 points. 5:5

I was running low on clock, but I believe I still had the advantage attrition wise. Ironclad with Hallowed Avenger attack and his 3 focus stack managed to kill all Cinerators that charged him. Unfortunately, I couldn’t get through them to contest Jakub’s flag. I managed to shoot off Gravus and destroy Jakub’s Objectives. All the remaining scenario pieces were contested. I scored on my flag and another point for destroying the objective.

Unfortunately, at this point my memory tricks me and additionally I miss a photo or two.

At this point the result was 9:6 in my favour.

Round 4

Rounds 5-6

We were both running really low on clock and good Warders placement decided on who would take the win home. I made a crucial mistake and instead of getting easy points by killing what was contesting my flag I decided to throw Warders away and to Beat Back the ‘jack from the zone. I couldn’t get the angle to do it properly and 2min wasn’t enough to change plans. I had to flip the clock and at the end Jakub won by 1 control point.

Last round

Afterthoughts

Even though I managed to kill Judicator top of 2 I wasn’t able to build up on that attrition advantage and convert that into a scenario lead and a win as a consequence. I was quite sad when I realised that that one point where I couldn’t kill last contesting model was more important than I thought back then. I must admit though, that I misplayed the ending. Jakub didn’t give up and continued fighting, that’s the spirit! That was a great game that thought me a lesson. That was also Jakub’s first victory against me, well deserved for sure!

The next game I played against Mateusz and his red mercenaries 😉

I need to speed up writing the reports! Now, since the Fully Painted Army tournament in Kraków is over I can finally do something else in the evenings than painting only 😉

Cheers,
Piotr

Leave a Reply

Your email address will not be published. Required fields are marked *