Vayl1 vs Nemo3 – Cat and mouse

Hello everyone!

After a long LoE break I got back to Legion again! I participated in a local tournament last year, but it was before the buffs and honestly I don’t see a point in describing pre-update battles. Then I took part in another tournament where I played a couple of 25p and 75 games (mixed format), but I’d like to start describing my LoE bat reps with this game 😉

I knew I was going to face Nemo3. I played the old man against Legion several times and I knew exactly what he is capable of doing against fragile legion beasts and infantry. I decided to take Vayl1 that I prepared for a last tournament, but sadly I didn’t have the opportunity to field (in a hindsight I should have 😛 ).

My Vayl1 list:

Legion
[Theme] Oracles of Annihilation

[Vayl 1] Vayl, Disciple of Everblight [+27]
– Angelius [14]
– Carnivean [15]
– Seraph [13]
– Succubus [2]
Blight Archon [9]
– Mekanoshredder [4]
– Raek [6]
Blighted Nyss Shepherd [1]
Blighted Nyss Sorceress & Hellion [0(6)]
Thagrosh Hellborne [0(5)]
– Typhon [18]
Blighted Nyss Hex Hunters (max) [15]
– Bayal, Hound of Everblight [0(5)]
Ice Witches [5]

The list has so many shenanigans and out of activation movement I expected to clock myself around round 3. I knew this list ha a great potential, I just started to discover what is has to offer 😉 It was also my first game with Vayl1, ever! Oh, and I started painting my Legion, finally!

Here you have a couple of my models I recently started to paint:

Andrzej’s Nemo3 list:

Cygnar
[Theme] Storm Division

[Nemo 3] Artificer General Nemo [+27]
– Dynamo [17]
– Firefly [7]
– Thunderhead [18]
– Squire [0(4)]
Anastasia di Bray [3]
Journeyman Warcaster [3]
– Firefly [7]
Sir Dreyfus the Storm Knight [0(5)]
Stormsmith Stormcaller [1]
Alexia Ciannor & the Risen [8]
Stormsmith Storm Tower [0(4)]
Stormsmith Storm Tower [4]
Storm Strider [17]
Storm Strider [17]

Andrzej decided to take a fairly standard and potent Nemo3 list.

We played Recon II.

Deployment

I lost the roll and Andrzej decided to go first.

He deployed Thead in the middle, BE on the sides. Nemo, a Storm Tower and Alexia1 were deployed in the middle. On the right he put Dreyfus, Jr and his Firefly, on the right flank he placed Dynamo, another Firefly and a Storm Tower. Oh, and a Stormsmith 😉

I deployed Vayl in the middle. Angelius, Helion and Reak were placed on the right flank. On the left I put the majority of my forces, including Hex hunters, Carnivean, Typhon and Blight Archon. I put support pieces in the back.

My plan was to pick out Thead first, as I was afraid of him the most. Storm Towers were on top of my list too, especially while considering the ratio of effort needed to kill them to the potential damage they can deal under Nemo’s feat. I also relied heavily on Helion blocking enemy shooting within her cmd range, so I wanted to keep her alive until my feat turn.

Oh, I forgot to mention that took an anti-kd objective. And this is not the last time I forgot about it hehe

Deployment

Round 1 Turn 1

Andrzej started with running everything forward. Nemo cast Electrify on Thead and Lightning Shroud on Dynamo. Everything stayed outside of my crazy 19″ charge threat range.

On the next photo you can notice we moved the impassable terrain on the left a bit, as we realized it was blocking models a little bit too much 😛

Round 1 Turn 1

Round 1 Turn 2

On top of all the things I had to remember this game, I forgot to take my usual focus tokens 😛 so I had to use my damage wheels. Apparently, it was more practical that my usual tokens, but I am more used to them.

Vayl cast Leash on Angelius, cast Spiny growth on herself and moved forward. Most of my beasts ran forward, outside of BEs’ shooting ranges. Carnivean used his animus and trampled forward. Typhon cast his animus and moved forward, too. Thagrosh0 used two of his Mutations (free animus and +2 STR, +2ARM after being wounded). Blight Archon cast Crimson Ballet and Dragon’s Blood on Typhon. Support followed my army. Hex hunters ran behind the forest on the left. I wanted to use it to my advantage, use the forest to block the line of sight and jump out of it thanks to apparition. Then I realized they have stealth (not prowl anymore). Next time I will use them differently. I also realized that their Hex Bolts can block Thead from using his special action!

Round 2 Turn 1

Andrzej didn’t want to put too many models within my charge ranges. Cygnar instead withdrew a bit and regrouped. Few models could shot at Seraph, only one hit and rolled one leap, uff.

Round 2 Turn 1

Round 2 Turn 2

It was definitely going to be my feat turn. I had the most important target in my charge range, so I had to go for it. I started with Ice Witches casting Puppet Master on Carnivea, Typhon and Angelius. Seraph moved up and repositioned Carnivean with Slip Stream. Blight Archon cast Mechano’s animus on Carnivean, moved forward and sprayed Storm Tower, killing the grunt. Then, Carnivean assaulted Firefly on the left, set Junior on fire and killed Firefly with his initials. He also used his animus to increase his survivability, as I had a couple of fury to spare. Thagrosh0 used his third mutation (rerolls) and cast slip stream to move Typhon forward. Vayl moved forward, repositioned Angelius, used her feat, cast Incite and Chiller on Angelius. Typhon moved forward and sprayed Thead 3 times dealing some damage. I forgot to add Incite bonus, sadly. Angelius charged and barely killed Thead (I forgot about Chiller and Incite yet again, but we retrospectively added the damage and it was more than enough to finish it). Helion moved up 8″, used Wind Ravager to stop enemy from shooting in her cmd range. Mechanoshredder used his animus on Reak. Said beast charged Firefly and left it on 4hp. Then I moved everything with Vayl’s feat. I forgot to move Vayl herself, but apparently that would be cheating, as she cannot move 😛 As long, as Helion was alive, I felt pretty confident. I score one point on my flag.

Round 2 Turn 2

Round 3 Turn 1

Well, forgetting about objective’s anti-kd ability and moving Vayl too far forward was about to take revenge.

In order to do anything substantial, Andrzej had to kill Helion first. He wanted to make Alexia some space by killing Angelius, but Dynamo failed miserably and left my beast on 5hp (what a pitty, I’d leach 4 fury. Why don’t you die when you are supposed to lol). Alexia crafted a Thrall from a Risen in Helion’s back arc and managed to kill it with a charge attack, ups. Nemo used feat, moved up and cast Force Hammer on Blight Archon. Obviously he hit and slammed it through Vayl, ups x2. Firefly died to a free strike and made space for a BE that charged Reak and shot Vayl twice. At this point I had no fury left and the second BE easily finished the game.

Round 3 Turn 1

Afterthoughts

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At the beginning of the 3rd round Andrzej felt overwhelmed by what happened, but he managed to get his mind straight and figured out a plan that eventually lead him to the success, well played man!

I knew that Force Hammer might be an issue in this game and I took this particular objective to prevent it from happening. Of course I forgot to use it! Also, I wouldn’t put Vayl that far forward if I remembered she cannot move from her own feat. It was a really nice game. I enjoyed the list so much! There are so many things to think through, so many shenanigans that require specific order of activation and placing. Vayl1 is hard to learn, but sky is the limit, right? 😀

As for the match up, I believe I had everything needed to fight against a shooting list. Another Helion would be great, but I would need to reduce Hex hunters to a minimal unit I guess?

What’s your experience with Vayl1? What are your favourite lists? I am really curious how you handle her after the changes 😉

A thing I learned from this game – don’t forget the spells you just cast haha

Cheers,
Piotr

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